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ENGINEERING
12 MIN
Parsing the Unparseable: Building a SIMD-Accelerated JSON Lines Parser in Rust with AVX-512
18 Mart 2025·12 min read

Parsing the Unparseable: Building a SIMD-Accelerated JSON Lines Parser in Rust with AVX-512

A deep dive into building a production-grade JSON Lines parser using AVX-512 intrinsics in Rust, covering SIMD newline scanning, bit-parallel quote detection, zero-allocation tokenization, and the engineering pitfalls that separate benchmarks from production systems.

rustsimdavx-512
Devamını Oku
ENGINEERING
12 MIN
Deep Kernel Observability: Building an eBPF-Based Heap Integrity Monitor
17 Mart 2025·12 min read

Deep Kernel Observability: Building an eBPF-Based Heap Integrity Monitor

Learn how to implement a production-safe heap memory monitor using eBPF and Rust to detect double-frees and use-after-free patterns with near-zero overhead.

ebpfrustkubernetes
Devamını Oku
ENGINEERING
10 MIN
Custom eBPF TCP Congestion Control for Low-Latency Trading
16 Mart 2025·10 min read

Custom eBPF TCP Congestion Control for Low-Latency Trading

Learn how to implement a delay-bounded TCP congestion controller using eBPF to minimize bufferbloat in high-frequency financial data feeds.

ebpflinuxnetworking
Devamını Oku
ENGINEERING
5 MIN
Building a Bounded Lock-Free MPSC Channel with Hazard Pointers and Cache-Line Padding in C for High-Frequency Trading
15 Mart 2025·5 min read

Building a Bounded Lock-Free MPSC Channel with Hazard Pointers and Cache-Line Padding in C for High-Frequency Trading

A deep dive into why lock-free queues fail in production and how to build a hardened MPSC channel in C — with correct cache-line padding, safe memory reclamation via hazard pointers, and adaptive backpressure for sub-microsecond tail latency.

clock-freeconcurrency
Devamını Oku
DEVOPS
8 MIN
Multi-Region Kubernetes Configuration Management with CRDTs in Rust
14 Mart 2025·8 min read

Multi-Region Kubernetes Configuration Management with CRDTs in Rust

Learn how to implement a conflict-free replicated data type (CRDT) based configuration system for Kubernetes clusters spanning multiple regions using Rust.

kubernetesrustdistributed-systems
Devamını Oku
ENGINEERING
5 MIN
Building a Pluggable LSM-Tree Storage Engine in C with Compaction Strategies and Optimized Bloom Filters
13 Mart 2025·5 min read

Building a Pluggable LSM-Tree Storage Engine in C with Compaction Strategies and Optimized Bloom Filters

This post details the design and implementation of a custom LSM-tree storage engine in C, featuring pluggable compaction strategies, mmap-based SSTable serialization, and a bloom filter implementation with performance optimizations for write-heavy telemetry workloads.

data storageC programmingLSM-tree
Devamını Oku
SYS::PORTFOLIO_v2.0
STATUS::OK